Your Future Starts Here
The GRACE Joint Master Programme is your gateway to a thriving career in Extended Reality (XR) and gamification. Whether you aspire to lead in healthcare, education, innovate in smart industries, or push the boundaries of academic research, GRACE equips you with the skills to succeed.
Explore Career Pathways
With XR and gamification transforming industries, the demand for experts is soaring. GRACE graduates are prepared to lead in sectors such as:
Healthcare
Innovations in patient therapy and medical training.
Education
Education Interactive and engaging learning experiences.
Industrial Training
Simulations for safety, efficiency, and process surveillance.
Meet Our GRACE Personas
Our personas stories reflect the diverse paths you can take after GRACE.
Hyun-woo is transforming healthcare through cutting-edge XR solutions. During GRACE, Hyun-woo developed an immersive VR exergame to support physical therapy for prosthetic users, blending clinical insight with XR expertise. Now, Hyun-woo works at a leading health-tech company, creating innovative applications that enhance patient rehabilitation and well-being. GRACE provided Hyun-woo with the practical skills and industry connections to excel in this impactful career path. Read more about Hyun-woo
Arya leveraged the GRACE program to prepare for an academic career, specializing in research at the intersection of XR technologies and cognitive science. During GRACE, Arya developed an XR application for cognitive rehabilitation and published findings in international journals, laying the groundwork for a PhD in Interactive Media. Now a PhD candidate at a leading European research institute, Arya investigates the cognitive benefits of XR in education while mentoring future XR innovators. GRACE provided Arya with the interdisciplinary expertise and research skills necessary to make an impact in academia. Read more about Arya
Vanda thrives in the industrial sector, revolutionizing processes with XR technologies. While at GRACE, Vanda designed AR workflows to optimize manufacturing systems, paving the way for safer and more efficient production lines. Inspired by the entrepreneurial training received in GRACE, Vanda launched a start-up delivering AR solutions to global clients, showcasing how innovation can reshape industries. Read more about Vanda
Sacha is redefining learning experiences through gamification and XR. During GRACE, Sacha created an engaging educational app to teach children about ocean conservation, combining creativity with technical expertise. Today, Sacha leads XR projects in the education sector, designing gamified tools that inspire students and align with sustainability goals. GRACE equipped Sacha with the skills and vision to become a leader in educational innovation. Read more about Sacha
Career Opportunities in Numbers
The European XR market is projected to grow between €35 billion and €65 billion by 2025, creating approximately 800,000 new direct jobs in the industry. GRACE graduates are equipped to fill this gap, driving innovation in healthcare, education, and industry.
(Source: European Commission – Digital Strategy)